Game Design

Economy

Map

Waves

Tutorial (waves 1-10)

Combat

Start values (lives, gold, map width) apply on restart. Everything else is live.
Upgrade Tower
Pick 1 of 3 cards · 50g each
Wave0
Lives20
Gold200
Length+0%

Switchback

Place towers to wind the path the creeps walk. Longer maze = more damage. Hold them off — wave by wave.

Pick 1 of 3 tower shapes at the bottom (20g per cell). The center cell fires — the others extend your maze. Towers gain XP from damage; click a glowing tower to draw a card.
Tap a tower to inspect & upgrade it